Moscow Game Hub at TGS: Survive The Secret Dark Antarctic Base in "The Black Ice" or Destroy Your Enemies with Ballet Moves in "TSAREVNA"

Moscow Game Hub

What other games has Moscow Game Hub brought to Tokyo Game Show?

 

TOKYO, Sept. 18, 2026 /PRNewswire/ -- Tokyo Game Show 2026 is a milestone edition, running five days and gathering companies from 53 countries. The Moscow Game Hub booth deserves special attention: 12 Moscow studios present 29 projects, 19 localized into Japanese.

 

Horror games form the largest showcase section, with six innovative titles. Tiny Bunny (Game Art Pioneers) is a non-linear visual novel about a boy in a remote taiga village; player choices shape the story, with dozens of possible endings. The Black Ice is survival horror set at abandoned Vostok Antarctic station, where players uncover staff's fate amid constant resource shortages. Fans of Exit 8 will enjoy Cauldron Inn, a dark folktale rooted in Slavic mythology where players spot anomalies in repeating locations to escape. In Run Away From Me: Alexandra, standard UI gives way to the heroine's fitness tracker and phone screen, and panic directly impacts quest-solving ability. FIRE AND ASHES is immersive first-person horror reacting to sound: a scream may solve puzzles, yet only total silence can save you.

 

Among action titles, TSAREVNA: Age of Tales (WATT Studio) stands out. Drawing on Slavic folktales, ballet serves as a weapon. Its combat animations were made with a Bolshoi prima ballerina in a 60-camera Moscow motion-capture studio. Showcase premiere PIO: A Robot's Story (Black Caviar Games) is a Souls-lite adventure following inventor Kira and robot PIO. Its TGS 2026 demo opens the story's first chapter.

 

Three metroidvanias are on display: Slavania, Awaken: Astral Blade and Eclipse 2: Invasion of Darkness, blending metroidvania and hack-and-slash.

 

"Horror is the largest block at our booth — and that is a deliberate choice. Japan is where the genre was born, and we are bringing a Moscow reading of it to the audience that knows it best. Nineteen of our titles are already localized into Japanese. At a show with four thousand booths, what makes a visitor stop is a mechanic they have not seen before," said Anastasia Rybkina, Head of Moscow Game Hub.

 

While showcasing titles, developers negotiate Japanese-market publishing deals. They offer Japanese companies localization and outsourced development for Russian-language audiences — Russian is among Steam's top-3 languages. Moscow Game Hub hosts 70 resident companies with infrastructure from motion capture to sound recording.

 

More details about the games, screenshots and photos — in the press kit at the link: https://drive.google.com/drive/folders/1w-vqwAT8s8NHve5UVwq5ik4-pQ8zfyZ_

 

PR Newswire Asia Ltd.

 

 

PR Newswire
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