Omdia: Near-eye displays for XR applications expected to grow to 139 million units in 2028

Omdia

PR97129

 

LONDON, July 26, 2022 /PRNewswire=KYODO JBN/ --

 

Display shipments for applications featuring near-eye displays are expected to

reach 25.3 million units in 2022, up 73.8% year-over-year (YoY), before

reaching 139 million units in 2028, based on Omdia's latest Near Eye Display

for XR Application Report - 2022 [

https://omdia.tech.informa.com/products/near-eye-display-for-xr-application-report---2022?utm_source=pr&utm_medium=pressrelease&utm_campaign=neareyedisplayforxr

].

 

Photo - https://mma.prnewswire.com/media/1862214/Omdia_Near_eye.jpg

 

Omdia sees three main influencers behind this growth. Firstly, sales of XR

(including AR, VR and MR) end devices are growing due to increasing gaming,

industrial, medical and commercial demand; secondly, brands are preferring to

adopt a dual-display design to replace the original single-display design and

improving users' visual experiences and thirdly, the well-established ecosystem

from  brands like Metaverse, Apple and their multiple device screen strategy.

 

Omdia expects revenue growth to peak in 2023 primarily because more brands are

expected to adopt OLED on silicon (OLEDoS) for near-eye devices in 2023 with

higher unit prices.

 

VR displays can be either single- or dual-display. The requirements for VR

displays include higher resolution to achieve higher pixels per degree (PPD)

and a lower screen-door effect.

 

Kimi Lin, Senior Research Analyst [

https://omdia.tech.informa.com/authors/kimi-lin?utm_source=pr&utm_medium=pressrelease&utm_campaign=neareyedisplayforxr

], said: "Popular TFT LCD and AMOLED displays used for smartphones are also

applicable to VR devices. The VR display supply chain is mature because popular

TFT-based LCD or AMOLED displays are widely used and panel makers are already

established, including Japan Display Inc. (JDI), Sharp Corp., Samsung Display,

AUO, BOE Technology, Innolux Corp., China Star, and Sony. Presently, more

brands are increasingly trying to use OLEDoS for VR applications to enable

better visual effects."

 

OLEDoS can be used for both VR and AR applications and provide better visual

performance than AMOLED and LTPS LCD displays in VR applications. Companies

like Kopin, eMagin and Sony are leading the industry while OLEDoS has attracted

the attention of and investment from many Chinese companies such as BOE, SeeYa,

Olightek, and Sidtek with the up to the end of 2021 total investment has been

$4.5 billion.

 

About Omdia:

Omdia is a leading research and advisory group focused on the technology

industry. With clients operating in over 120 countries, Omdia provides

market-critical data, analysis, advice, and custom consulting.

 

Contact:

Fasiha Khan / T: +44 7503 666806 / E: fasiha.khan@omdia.com

Visit Omdia [

https://omdia.tech.informa.com/?utm_source=media&utm_medium=pressrelease&utm_campaign=AImarketmaturity

]

 

SOURCE  Omdia

  

 

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